Navigation
API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/ContextObjects > API/Plugins/UVEditorTools/ContextObjects/UUVToolLivePreviewAPI
Type
typedef TMulticastDelegate_TwoParams< void, FCanvas *Canvas, IToolsContextRenderAPI *RenderAPI > FOnDrawHUD
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolContextObjects.h |
| Include | #include "ContextObjects/UVToolContextObjects.h" |
Remarks
Broadcast by the 3D live preview viewport on DrawHUD() so that mechanics/tools can draw there.