Navigation
API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/ContextObjects
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UUVToolContextObject
- UUVToolAssetInputsContext
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolAssetInputsContext.h |
| Include | #include "ContextObjects/UVToolAssetInputsContext.h" |
Syntax
UCLASS&40;&41;
class UUVToolAssetInputsContext : public UUVToolContextObject
Remarks
Simple context object used by UV asset editor to pass inputs down to the UV editor mode.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UObject > > | Assets | ||
| TArray< FTransform > | Transforms |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetAssetInputs
(
TArray< TObjectPtr< UObject >>& AssetsOut, |
||
| void | Initialize
(
TArray< TObjectPtr< UObject >> AssetsIn, |