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API > API/Plugins > API/Plugins/UVEditor > API/Plugins/UVEditor/UUVEditorUVChannelProperties
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorModeChannelProperties.h |
| Include | #include "UVEditorModeChannelProperties.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Private/UVEditorModeChannelProperties.cpp |
bool ValidateUVAssetSelection
&40;
bool bUpdateIfInvalid
&41;
Remarks
Verify that the UV asset selection is valid true if selection in UVAsset is an entry in UVAssetNames.
Parameters
| Name | Description |
|---|---|
| bUpdateIfInvalid | if selection is not valid, reset UVAsset to Asset0 or empty if no assets exist |