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API > API/Plugins > API/Plugins/UVEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UUVEditorUDIMProperties
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorMode.h |
| Include | #include "UVEditorMode.h" |
Syntax
UCLASS&40;&41;
class UUVEditorUDIMProperties : public UInteractiveToolPropertySet
Remarks
Settings for UDIMs in the UVEditor
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FUDIMSpecifier > | ActiveUDIMs | Currently active UDIM set | |
| FString | UDIMSourceAsset | ||
| TObjectPtr< UTexture2D > | UDIMSourceTexture | Texture asset to source UDIM information from |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | AssetByIndex () |
||
| const TArray< FString > & | |||
| void | Initialize
(
UUVEditorMode* ParentModeIn |
||
| void | InitializeAssets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput >>& TargetsIn |
||
| void | PostAction
(
EUVEditorModeActions Action |
||
| void | Set UDIM Layout from selected asset's UVs | ||
| void | Set UDIM Layout from selected texture asset |