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API > API/Plugins > API/Plugins/UVEditor > API/Plugins/UVEditor/UUVEditorSubsystem
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorSubsystem.h |
| Include | #include "UVEditorSubsystem.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Private/UVEditorSubsystem.cpp |
virtual void NotifyThatUVEditorClosed
&40;
TArray< TObjectPtr< UObject >> ObjectsItWasEditing
&41;
Remarks
Needs to be called when a UV editor instance is closed so that the subsystem knows to create a new one for these objects if they are opened again.