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API > API/Plugins > API/Plugins/UVEditor > API/Plugins/UVEditor/UUVEditorSubsystem
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorSubsystem.h |
| Include | #include "UVEditorSubsystem.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Private/UVEditorSubsystem.cpp |
virtual bool AreObjectsValidTargets
&40;
const TArray< UObject &42; > & InObjects
&41; const
Remarks
Checks that all of the objects are valid targets for a UV editor session.