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API > API/Plugins > API/Plugins/UVEditor > API/Plugins/UVEditor/UUVEditorMode
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorMode.h |
| Include | #include "UVEditorMode.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Private/UVEditorMode.cpp |
void ChangeInputObjectLayer
&40;
int32 AssetID,
int32 NewLayerIndex
&41;
Remarks
Public for use by undo/redo. Otherwise should use RequestUVChannelChange.