Navigation
API > API/Plugins > API/Plugins/UVEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UUVToolContextObject
- UUVEditorInitializationContext
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorInitializationContext.h |
| Include | #include "UVEditorInitializationContext.h" |
Syntax
UCLASS&40;&41;
class UUVEditorInitializationContext : public UUVToolContextObject
Remarks
An editor-only context used specifically to pass data from the asset editor to the mode when that data is not meant to be used by the tools. This allows a mode to be prepped before its first Enter() call even when it doesn't exist yet.
Data/api's that are meant to be used by the tools would usually be placed into other, non-editor-only context objects (UUVToolLivePreviewAPI, etc).
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< UEditorInteractiveToolsContext > | LivePreviewITC |