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API > API/Plugins > API/Plugins/UVEditor
Toolbar that shows up at the top of the 3d viewport (has camera controls)
| Name | SUVEditor3DViewportToolBar |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/SUVEditor3DViewportToolBar.h |
| Include Path | #include "SUVEditor3DViewportToolBar.h" |
Syntax
class SUVEditor3DViewportToolBar : public SViewportToolBar
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SViewportToolBar → SUVEditor3DViewportToolBar
- FSlateControlledConstruction → SWidget → SCompoundWidget → SViewportToolBar → SUVEditor3DViewportToolBar
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandList | TSharedPtr< FUICommandList > | SUVEditor3DViewportToolBar.h | ||
| UVEditor3DViewportPtr | TWeakPtr< class SUVEditor3DViewport > | The viewport that we are in | SUVEditor3DViewportToolBar.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SUVEditor3DViewportToolBar.h |