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Description
Begins a UniquePathScope, incrementing the internal scope counter.
During a UniquePathScope, all paths returned by GetUniqueFilePathForExport will be globally unique (i.e. it will never return the same path twice).
Opening a scope while another scope is opened has no effect but to increment the scope counter further.
| Name | UsdUnreal::ExportUtils::BeginUniquePathScope |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Public/USDExportUtils.h |
| Include Path | #include "USDExportUtils.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Private/USDExportUtils.cpp |
namespace UsdUnreal
{
namespace ExportUtils
{
void UsdUnreal::ExportUtils::BeginUniquePathScope()
}
}