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Complete description of material assignment data of a pxr::UsdPrim
| Name | FUsdPrimMaterialAssignmentInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Public/USDGeomMeshConversion.h |
| Include Path | #include "USDGeomMeshConversion.h" |
Syntax
struct FUsdPrimMaterialAssignmentInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialIndices | TArray< int32 > | Describes the index of the Slot that each polygon/face of a mesh uses. Matches the order in Slots | USDGeomMeshConversion.h | |
| PrimvarToUVIndex | TMap< FString, int32 > | Describes which primvars should be assigned to each UV index for this mesh. | USDGeomMeshConversion.h | |
| Slots | TArray< FUsdPrimMaterialSlot > | USDGeomMeshConversion.h |