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Create a MaterialX shader graph from a UsdPrim, all or a proper
| Name | FUsdMaterialXShaderGraph |
| Type | class |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Public/USDMaterialXShaderGraph.h |
| Include Path | #include "USDMaterialXShaderGraph.h" |
Syntax
class FUsdMaterialXShaderGraph
Structs
| Name | Remarks |
|---|---|
| FGeomProp |