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API > API/Plugins > API/Plugins/USDUtilities > API/Plugins/USDUtilities/FUsdInfoCache
Description
Returns the paths to prims that, when translated into assets or components, also require reading the prim at 'Path'. e.g. providing the path to a Shader prim will return the paths to all Material prims for which the translation involves reading that particular Shader.
| Name | GetMainPrims |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Public/Objects/USDInfoCache.h |
| Include Path | #include "Objects/USDInfoCache.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Private/Objects/USDInfoCache.cpp |
TSet < UE::FSdfPath > GetMainPrims
(
const UE::FSdfPath & AuxPrimPath
) const