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Corresponds to a value held by a pxr::VtValue converted into UE types. Should handle anything a VtValue can hold, including arrays of values
| Name | FConvertedVtValue |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDUtilities/Public/USDValueConversion.h |
| Include Path | #include "USDValueConversion.h" |
Syntax
struct FConvertedVtValue
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsArrayValued | bool | Type when converting back on the other end. | USDValueConversion.h | |
| bIsEmpty | bool | USDValueConversion.h | ||
| Entries | TArray< FConvertedVtValueEntry > | USDValueConversion.h | ||
| ExtraTypeInfo | FString | USDValueConversion.h | ||
| SourceType | EUsdBasicDataTypes | USDValueConversion.h |