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Unreal Engine C++ API Reference > Plugins > USDUtilities > FCaseSensitiveStringMapFuncs
References
Module | USDUtilities |
Header | /Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Public/USDConversionUtils.h |
Include | #include "USDConversionUtils.h" |
static uint32 GetKeyHash
&40;
const FString & Key
&41;