Navigation
API > API/Plugins > API/Plugins/USDExporter > API/Plugins/USDExporter/UUsdConversionBlueprintLibrary
References
| Module | USDExporter |
| Header | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDConversionBlueprintLibrary.h |
| Include | #include "USDConversionBlueprintLibrary.h" |
| Source | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Private/USDConversionBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"World utils"&41;
static void RevertSequencerAnimations&40;&41;
Remarks
If we have the Sequencer open with a level sequence animating the level before export, this function can revert any actor or component to its unanimated state