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API > API/Plugins > API/Plugins/USDExporter > API/Plugins/USDExporter/UUsdConversionBlueprintContext
References
| Module | USDExporter |
| Header | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDConversionBlueprintContext.h |
| Include | #include "USDConversionBlueprintContext.h" |
| Source | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Private/USDConversionBlueprintContext.cpp |
UFUNCTION (BlueprintCallable, Category="Conversion utils")
bool ConvertMaterialOverrides
(
const UObject * MeshAsset,
const TArray < UMaterialInterface * > MaterialOverrides,
const FString & PrimPath,
int32 LowestLOD,
int32 HighestLOD
)