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Unreal Engine C++ API Reference > Plugins > USDExporter
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UStaticMeshExporterUSDOptions
References
Module | USDExporter |
Header | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/StaticMeshExporterUSDOptions.h |
Include | #include "StaticMeshExporterUSDOptions.h" |
Syntax
UCLASS&40;Config&61;Editor, Blueprintable&41;
class UStaticMeshExporterUSDOptions : public UObject
Remarks
Options for exporting static meshes to USD format.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bReExportIdenticalAssets | Whether to export any asset (StaticMesh, Material, etc.) even if the existing file already describes the same version of a compatible asset. |
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FUsdMeshAssetOptions | MeshAssetOptions | |
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FUsdStageOptions | StageOptions |