Navigation
API > API/Plugins > API/Plugins/USDExporter
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialExporterUSDOptions
References
| Module | USDExporter |
| Header | /Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/MaterialExporterUSDOptions.h |
| Include | #include "MaterialExporterUSDOptions.h" |
Syntax
UCLASS&40;Config&61;Editor, Blueprintable&41;
class UMaterialExporterUSDOptions : public UObject
Remarks
Options for exporting materials to USD format. We use a dedicated object instead of reusing the MaterialBaking module as automated export tasks can only have one options object, and we need to also provide the textures directory.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bReExportIdenticalAssets | Whether to export any asset (StaticMesh, Material, etc.) even if the existing file already describes the same version of a compatible asset. | |
| FUsdMaterialBakingOptions | MaterialBakingOptions |