| bExportAssetInfo |
bool |
Export generic assetInfo when exporting assets (such as export time, engine version, etc.). |
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
|
| bExportAssetMetadata |
bool |
Export metadata held on assets' UsdAssetUserData to the output prim. |
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
|
| bExportComponentMetadata |
bool |
Export metadata held on components' UsdAssetUserData to the output prims. |
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
|
| BlueprintReadWrite |
|
|
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
- Meta=(EditCondition="bExportAssetMetadata || bExportComponentMetadata")
|
| Category |
|
|
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
- Meta=(EditCondition="bExportAssetMetadata || bExportComponentMetadata")
|
| config |
|
|
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
- Meta=(EditCondition="bExportAssetMetadata || bExportComponentMetadata")
|
| EditAnywhere |
|
When exporting metadata, we will ignore all entries that start with these prefixes. |
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
- Meta=(EditCondition="bExportAssetMetadata || bExportComponentMetadata")
|
| meta |
|
|
USDMetadataExportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Metadata"
- Config
- Meta=(EditCondition="bExportAssetMetadata || bExportComponentMetadata")
|