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API > API/Plugins > API/Plugins/USDClasses > API/Plugins/USDClasses/UsdUnreal__ObjectUtils__GetOrCre-
References
| Module | USDClasses |
| Header | /Engine/Plugins/Runtime/USDCore/Source/USDClasses/Public/USDObjectUtils.h |
| Include | #include "USDObjectUtils.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/USDClasses/Private/USDObjectUtils.cpp |
namespace UsdUnreal
{
namespace ObjectUtils
{
UUsdAssetUserData * UsdUnreal::ObjectUtils::GetOrCreateAssetUserData
(
UObject * Object,
TSubclassOf < UUsdAssetUserData > Class
)
}
}
Remarks
Makes sure Object has an instance of UUsdAssetUserData of the provided subclass (defaulting to just UUsdAssetUserData itself) and returns it