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API > API/Plugins > API/Plugins/USDClasses
Options to display when adding a reference or a payload for a prim
| Name | UUsdReferenceOptions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDClasses/Public/USDReferenceOptions.h |
| Include Path | #include "USDReferenceOptions.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UUsdReferenceOptions : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UUsdReferenceOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInternalReference | bool | When enabled, the reference/payload will target a prim on this stage. | USDReferenceOptions.h |
|
| bUseDefaultPrim | bool | Use the default prim of the target stage as the referenced/payload prim. | USDReferenceOptions.h |
|
| TargetFile | FFilePath | File to use as the reference. | USDReferenceOptions.h |
|
| TargetPrimPath | FString | Use a specific prim of the target stage as the referenced/payload prim. | USDReferenceOptions.h |
|
| TimeCodeOffset | float | Offset to apply to the referenced/payload prim's time sampled attributes. | USDReferenceOptions.h |
|
| TimeCodeScale | float | TimeCode scaling factor to apply to the referenced/payload prim's time sampled attributes. | USDReferenceOptions.h |
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