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API > API/Plugins > API/Plugins/USDClasses > API/Plugins/USDClasses/UUsdAssetCache3 > API/Plugins/USDClasses/UUsdAssetCache3/GetCachedAsset
References
| Module | USDClasses |
| Header | /Engine/Plugins/Runtime/USDCore/Source/USDClasses/Public/USDAssetCache3.h |
| Include | #include "USDAssetCache3.h" |
template<typename T>
T * GetCachedAsset
(
const FString & Hash
)
Remarks
Templated version of GetCachedAsset for convenience
WARNING: As this may try loading a package from disk, this can only be called from the game thread!