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API > API/Plugins > API/Plugins/USDClasses > API/Plugins/USDClasses/UUsdAssetCache3
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Storage",
Meta=(ContentDir, NoResetToDefault))
FDirectoryPath AssetDirectory
Remarks
Content directory where the asset cache will place newly created assets.
Changing this directory to a new location will automatically try to cache any existing assets on that location, if they were generated from USD.