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API > API/Plugins > API/Plugins/USDClasses > API/Plugins/USDClasses/UUsdAssetCache3
Description
Adds a new UObject referencer to a particular asset, returning true if the operation succeeded. Assets will not be deleted or untracked by the asset cache while the referencer is registered.
| Name | AddAssetReferencer |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/USDClasses/Public/USDAssetCache3.h |
| Include Path | #include "USDAssetCache3.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/USDClasses/Private/USDAssetCache3.cpp |
UFUNCTION (BlueprintCallable, Category="Caching", Meta=(CallInEditor="true"))
bool AddAssetReferencer
(
const UObject * Asset,
const UObject * Referencer
)