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Unreal Engine C++ API Reference > Plugins > USDClasses > UUsdAssetCache
- UObject::PostEditChangeProperty()
- UUsdAssetCache::PostEditChangeProperty()
References
Module | USDClasses |
Header | /Engine/Plugins/Importers/USDImporter/Source/USDClasses/Public/USDAssetCache.h |
Include | #include "USDAssetCache.h" |
Source | /Engine/Plugins/Importers/USDImporter/Source/USDClasses/Private/USDAssetCache.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |