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API > API/Plugins > API/Plugins/UObjectPlugin
Example of declaring a UObject in a plugin module
| Name | UMyPluginObject |
| Type | class |
| Header File | /Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Classes/MyPluginObject.h |
| Include Path | #include "MyPluginObject.h" |
Syntax
UCLASS ()
class UMyPluginObject : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMyPluginObject
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMyPluginObject
(
const FObjectInitializer& ObjectInitializer |
MyPluginObject.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MyStruct | FMyPluginStruct | MyPluginObject.h |