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API > API/Plugins > API/Plugins/UIFramework
| Name | FUIFrameworkImageBlockData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UIFramework/Source/Public/Widgets/UIFImageBlock.h |
| Include Path | #include "Widgets/UIFImageBlock.h" |
Syntax
USTRUCT ()
struct FUIFrameworkImageBlockData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseTextureSize | bool | Widgets/UIFImageBlock.h | ||
| DesiredSize | FVector2f | Size of the resource in Slate Units | Widgets/UIFImageBlock.h | |
| ResourceObject | TSoftObjectPtr< UObject > | The image to render for this brush, can be a UTexture2D or UMaterialInterface or an object implementing the AtlasedTextureInterface. | Widgets/UIFImageBlock.h | |
| Tiling | TEnumAsByte< ESlateBrushTileType::Type > | How to tile the image. | Widgets/UIFImageBlock.h | |
| Tint | FLinearColor | Tinting applied to the image. | Widgets/UIFImageBlock.h |