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Latent Properties Header Holds metadata about the stored latent properties
| Name | FLatentPropertiesHeader |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/LatentPropertyHandle.h |
| Include Path | #include "TraitCore/LatentPropertyHandle.h" |
Syntax
struct FLatentPropertiesHeader
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllLatentPropertiesOnBecomeRelevant | uint8 | Whether or not this base trait has all its latent properties only evaluate on first frame. | TraitCore/LatentPropertyHandle.h | |
| bAreAllPropertiesVariableAccesses | uint8 | Whether the latent properties for this trait are all simple variable accesses. | TraitCore/LatentPropertyHandle.h | |
| bCanAllPropertiesFreeze | uint8 | Whether or not this base trait has all its latent properties support freezing. | TraitCore/LatentPropertyHandle.h | |
| bHasValidLatentProperties | uint8 | Whether or not this base trait has any bound latent properties that can evaluate. | TraitCore/LatentPropertyHandle.h |