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API > API/Plugins > API/Plugins/UAFAnimGraph
| Name | FFactoryParamsInitializerContext |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Factory/AnimGraphFactory.h |
| Include Path | #include "Factory/AnimGraphFactory.h" |
Syntax
struct FFactoryParamsInitializerContext
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FAnimGraphFactory | friend | Factory/AnimGraphFactory.h | ||
| Object | const UObject * | Factory/AnimGraphFactory.h | ||
| StructDatas | TArrayView< TInstancedStruct< FAnimNextTraitSharedData > > | Factory/AnimGraphFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AccessStruct
(
TFunctionRef< void(StructType&)> InFunction |
Access a struct during initialization (for instance to inject an AnimSequence) | Factory/AnimGraphFactory.h | |
const UObject * GetObject() |
Get the object used to initialize the params (e.g. AnimSequence for a player) | Factory/AnimGraphFactory.h |