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API > API/Plugins > API/Plugins/UAFAnimGraph > API/Plugins/UAFAnimGraph/FExecutionContext
Description
The world transform of our host. Usually the actor containing our Anim Next Component @TODO: Not thread-safe and should be replaced ASAP by a subsystem so we can use this in scene graph/mass. Doesn't work for non-actors.
| Name | GetHostTransform |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/ExecutionContext.h |
| Include Path | #include "TraitCore/ExecutionContext.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Private/TraitCore/ExecutionContext.cpp |
const FTransform GetHostTransform() const