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API > API/Plugins > API/Plugins/UAFAnimGraph > API/Plugins/UAFAnimGraph/FExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BindTo
(
FAnimNextGraphInstance& InGraphInstance |
Binds the execution context to the specified graph instance if it differs from the currently bound instance. | TraitCore/ExecutionContext.h | |
void BindTo
(
const FWeakTraitPtr& TraitPtr |
Binds the execution context to the graph instance that owns the specified trait if it differs from the currently bound instance. | TraitCore/ExecutionContext.h |
BindTo(FAnimNextGraphInstance &)
Description
The following functions handle the context binding In order to be used, the execution context must be bound to a valid root graph instance
| Name | BindTo |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/ExecutionContext.h |
| Include Path | #include "TraitCore/ExecutionContext.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Private/TraitCore/ExecutionContext.cpp |
void BindTo
(
FAnimNextGraphInstance & InGraphInstance
)
BindTo(const FWeakTraitPtr &)
Description
Binds the execution context to the graph instance that owns the specified trait if it differs from the currently bound instance.
| Name | BindTo |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/ExecutionContext.h |
| Include Path | #include "TraitCore/ExecutionContext.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Private/TraitCore/ExecutionContext.cpp |
void BindTo
(
const FWeakTraitPtr & TraitPtr
)