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API > API/Plugins > API/Plugins/UAFAnimGraph > API/Plugins/UAFAnimGraph/FExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTraitPtr AllocateNodeInstance
(
FAnimNextGraphInstance& GraphInstance, |
Allocates a new node instance from a trait handle using the specified graph instance If the desired trait lives in the current parent, a weak handle to it will be returned | TraitCore/ExecutionContext.h | |
FTraitPtr AllocateNodeInstance
(
const FTraitBinding& ParentBinding, |
Allocates a new node instance from a trait handle If the desired trait lives in the current parent, a weak handle to it will be returned | TraitCore/ExecutionContext.h | |
FTraitPtr AllocateNodeInstance
(
const FWeakTraitPtr& ParentBinding, |
Allocates a new node instance from a trait handle If the desired trait lives in the current parent, a weak handle to it will be returned | TraitCore/ExecutionContext.h |
AllocateNodeInstance(FAnimNextGraphInstance &, FAnimNextTraitHandle)
Description
Allocates a new node instance from a trait handle using the specified graph instance If the desired trait lives in the current parent, a weak handle to it will be returned
| Name | AllocateNodeInstance |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/ExecutionContext.h |
| Include Path | #include "TraitCore/ExecutionContext.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Private/TraitCore/ExecutionContext.cpp |
FTraitPtr AllocateNodeInstance
(
FAnimNextGraphInstance & GraphInstance,
FAnimNextTraitHandle ChildTraitHandle
) const
AllocateNodeInstance(const FTraitBinding &, FAnimNextTraitHandle)
Description
Allocates a new node instance from a trait handle If the desired trait lives in the current parent, a weak handle to it will be returned
| Name | AllocateNodeInstance |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/ExecutionContext.h |
| Include Path | #include "TraitCore/ExecutionContext.h" |
FTraitPtr AllocateNodeInstance
(
const FTraitBinding & ParentBinding,
FAnimNextTraitHandle ChildTraitHandle
) const
AllocateNodeInstance(const FWeakTraitPtr &, FAnimNextTraitHandle)
Description
Allocates a new node instance from a trait handle If the desired trait lives in the current parent, a weak handle to it will be returned
| Name | AllocateNodeInstance |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/TraitCore/ExecutionContext.h |
| Include Path | #include "TraitCore/ExecutionContext.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Private/TraitCore/ExecutionContext.cpp |
FTraitPtr AllocateNodeInstance
(
const FWeakTraitPtr & ParentBinding,
FAnimNextTraitHandle ChildTraitHandle
) const