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API > API/Plugins > API/Plugins/UAFAnimGraph
| Name | FAnimNextSimpleAnimGraphBuilder |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Factory/AnimNextSimpleAnimGraphBuilder.h |
| Include Path | #include "Factory/AnimNextSimpleAnimGraphBuilder.h" |
Syntax
USTRUCT ()
struct FAnimNextSimpleAnimGraphBuilder : public FAnimNextAnimGraphBuilder
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FAnimationAnimNextRuntimeTest_SimpleGraphBuilder | friend | Factory/AnimNextSimpleAnimGraphBuilder.h | ||
| FAnimNextFactoryParams | friend | Factory/AnimNextSimpleAnimGraphBuilder.h | ||
| FAnimNextGraphInstanceTaskInstanceData | friend | Factory/AnimNextSimpleAnimGraphBuilder.h | ||
| Stacks | TArray< FAnimNextSimpleAnimGraphBuilderTraitStackDesc > | The trait stacks we will use to generate our data. | Factory/AnimNextSimpleAnimGraphBuilder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumStacks() |
Get the number of stacks from this graph. | Factory/AnimNextSimpleAnimGraphBuilder.h | |
bool IsValid() |
Check whether this method is empty or not. | Factory/AnimNextSimpleAnimGraphBuilder.h | |
void PushTraitInstancedStructToStack
(
int32 InStackIndex, |
Factory/AnimNextSimpleAnimGraphBuilder.h | ||
void PushTraitStructViewToStack
(
int32 InStackIndex, |
Push a trait struct onto the supplied stack. | Factory/AnimNextSimpleAnimGraphBuilder.h | |
void Reset() |
Reset back to empty state. | Factory/AnimNextSimpleAnimGraphBuilder.h |