Navigation
API > API/Plugins > API/Plugins/UAFAnimGraph
A trait that can play a blend space
| Name | FAnimNextBlendSpacePlayerTraitSharedData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Traits/BlendSpacePlayerTraitData.h |
| Include Path | #include "Traits/BlendSpacePlayerTraitData.h" |
Syntax
USTRUCT (Meta=(DisplayName="Blend Space Player", ShowTooltip=true))
struct FAnimNextBlendSpacePlayerTraitSharedData : public FAnimNextTraitSharedData
Inheritance Hierarchy
- FAnimNextTraitSharedData → FAnimNextBlendSpacePlayerTraitSharedData
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Self | FAnimNextBlendSpacePlayerTraitSharedData | Traits/BlendSpacePlayerTraitData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendSpace | TObjectPtr< const UBlendSpace > | The blend space to play. | Traits/BlendSpacePlayerTraitData.h |
|
| bLoop | bool | Whether to loop the animation | Traits/BlendSpacePlayerTraitData.h |
|
| PlayRate | float | The play rate multiplier at which this blend space plays. | Traits/BlendSpacePlayerTraitData.h |
|
| StartPosition | float | The time at which we should start playing this blend space. This is normalized in the [0,1] range. | Traits/BlendSpacePlayerTraitData.h |
|
| XAxisSamplePoint | float | The location on the x-axis to sample. | Traits/BlendSpacePlayerTraitData.h |
|
| YAxisSamplePoint | float | The location on the y-axis to sample. | Traits/BlendSpacePlayerTraitData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const decltype(BlendSpace) & GetBlendSpace
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
const decltype(bLoop) & GetbLoop
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
const decltype(PlayRate) & GetPlayRate
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
const decltype(StartPosition) & GetStartPosition
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
const decltype(XAxisSamplePoint) & GetXAxisSamplePoint
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
const decltype(YAxisSamplePoint) & GetYAxisSamplePoint
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ConstructLatentProperties
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
static void DestructLatentProperties
(
const UE::UAF::FTraitBinding& Binding |
Traits/BlendSpacePlayerTraitData.h | ||
static int32 GetLatentPropertyIndex
(
const size_t LatentPropertyOffset |
Traits/BlendSpacePlayerTraitData.h |