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API > API/Plugins > API/Plugins/UAF
| Name | UAbstractSkeletonSetCollection |
| Type | class |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h |
| Include Path | #include "UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UAbstractSkeletonSetCollection : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAbstractSkeletonSetCollection
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SetHierarchy | TArray< FAbstractSkeletonSet > | UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h | |||
| UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h | |||
const TArrayView< const FAbstractSkeletonSet > GetSetHierarchy() |
Returns the sets in this set collection sorted topologically. | UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h | |
bool HasSet
(
const FName SetName |
UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h | ||
bool RemoveSet
(
const FName SetName |
UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h | ||
| UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h | |||
| UAF/AbstractSkeleton/AbstractSkeletonSetCollection.h |