Navigation
API > API/Plugins > API/Plugins/UAF
| Name | UAbstractSkeletonLabelBinding |
| Type | class |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h |
| Include Path | #include "UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UAbstractSkeletonLabelBinding : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAbstractSkeletonLabelBinding
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LabelBindings | TArray< FAbstractSkeleton_LabelBinding > | UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
| LabelCollections | TArray< TObjectPtr< const UAbstractSkeletonLabelCollection > > | UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
| Skeleton | TObjectPtr< USkeleton > | UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddLabelCollection
(
const TObjectPtr< const UAbstractSkeletonLabelCollection > InCollection |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
bool BindBoneToLabel
(
const TObjectPtr< const UAbstractSkeletonLabelCollection > InCollection, |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
FName GetLabelBinding
(
const TObjectPtr< const UAbstractSkeletonLabelCollection > InCollection, |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
TConstArrayView< FAbstractSkeleton_LabelBinding > GetLabelBindings() |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
TConstArrayView< TObjectPtr< const UAbstractSkeletonLabelCollection > > GetLabelCollections() |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
TObjectPtr< USkeleton > GetSkeleton() |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
bool IsLabelBound
(
const TObjectPtr< const UAbstractSkeletonLabelCollection > InCollection, |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
bool RemoveLabelCollection
(
const TObjectPtr< const UAbstractSkeletonLabelCollection > InCollection |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
bool SetSkeleton
(
const TObjectPtr< USkeleton > InSkeleton |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h | ||
bool UnbindBoneFromLabel
(
const TObjectPtr< const UAbstractSkeletonLabelCollection > InCollection, |
UAF/AbstractSkeleton/AbstractSkeletonLabelBinding.h |