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Opaque handle that can be used to call RigVM functions on UAnimNextRigVMAsset.
| Name | FFunctionHandle |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/AnimNextFunctionHandle.h |
| Include Path | #include "AnimNextFunctionHandle.h" |
Syntax
struct FFunctionHandle
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FunctionIndex | int32 | AnimNextFunctionHandle.h | ||
| VMHash | uint32 | AnimNextFunctionHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Check to see if this is a valid handle. | AnimNextFunctionHandle.h | |
bool IsValidForVM
(
uint32 InVMHash |
Check to see if this is a valid handle and that it can be used for the specified VM (hash comparison) | AnimNextFunctionHandle.h |