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API > API/Plugins > API/Plugins/ToolPresetEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UToolPresetProjectSettings
References
| Module | ToolPresetEditor |
| Header | /Engine/Plugins/Experimental/ToolPresets/Source/ToolPresetEditor/Public/ToolPresetSettings.h |
| Include | #include "ToolPresetSettings.h" |
Syntax
UCLASS&40;Config&61;Editor&41;
class UToolPresetProjectSettings : public UDeveloperSettings
Remarks
Implements the settings for the Tool Project Preset Collections.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSet< FSoftObjectPath > | LoadedPresetCollections | Controls which preset collection assets are to be loaded for this project. |
Overridden from UDeveloperSettings
| Type | Name | Description | |
|---|---|---|---|
| FName | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | ||
| FName | Gets the settings container name for the settings, either Project or Editor | ||
| FText | Gets the description for the section, uses the classes ToolTip by default. | ||
| FName | The unique name for your section of settings, uses the class's FName. | ||
| FText | Gets the section text, uses the classes DisplayName by default. |