Navigation
API > API/Plugins > API/Plugins/ToolPresetAsset
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEditorConfigBase
- UInteractiveToolsPresetCollectionAsset
References
| Module | ToolPresetAsset |
| Header | /Engine/Plugins/Experimental/ToolPresets/Source/ToolPresetAsset/Public/ToolPresetAsset.h |
| Include | #include "ToolPresetAsset.h" |
Syntax
UCLASS&40;BlueprintType, HideCategories&61;&40;Object&41;,
EditorConfig&61;"UInteractiveToolsPresetCollectionAsset_DefaultCollection"&41;
class UInteractiveToolsPresetCollectionAsset : public UEditorConfigBase
Remarks
Implements an asset that can be used to store tool settings as a named preset
Variables
| Type | Name | Description | |
|---|---|---|---|
| FText | CollectionLabel | ||
| TMap< FString, FInteractiveToolPresetStore > | PerToolPresets | TODO: Currently there are no helper methods within this class, simply providing raw access to the underlying arrays and maps. |