Navigation
Unreal Engine C++ API Reference > Plugins > TimedDataMonitor
References
Module | TimedDataMonitor |
Header | /Engine/Plugins/VirtualProduction/TimedDataMonitor/Source/TimedDataMonitor/Public/TimedDataMonitorTypes.h |
Include | #include "TimedDataMonitorTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FTimedDataMonitorInputIdentifier
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsValid () |
|
![]() ![]() |
FTimedDataMonitorInputIdentifier |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | operator!=
(
const FTimedDataMonitorInputIdentifier& Other |
|
![]() ![]() |
bool | operator<
(
const FTimedDataMonitorInputIdentifier& Other |
|
![]() ![]() |
bool | operator==
(
const FTimedDataMonitorInputIdentifier& Other |