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API > API/Plugins > API/Plugins/TimedDataMonitor > API/Plugins/TimedDataMonitor/FTimedDataMonitorChannelConnecti-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TimedDataMonitorSubsystem.h | |||
FTimedDataMonitorChannelConnectionStateEvent
(
ETimedDataInputState InNewState, |
TimedDataMonitorSubsystem.h |
FTimedDataMonitorChannelConnectionStateEvent()
| Name | FTimedDataMonitorChannelConnectionStateEvent |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/TimedDataMonitor/Source/TimedDataMonitor/Public/TimedDataMonitorSubsystem.h |
| Include Path | #include "TimedDataMonitorSubsystem.h" |
FTimedDataMonitorChannelConnectionStateEvent()
FTimedDataMonitorChannelConnectionStateEvent(ETimedDataInputState, const FString &, const FString &)
| Name | FTimedDataMonitorChannelConnectionStateEvent |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/TimedDataMonitor/Source/TimedDataMonitor/Public/TimedDataMonitorSubsystem.h |
| Include Path | #include "TimedDataMonitorSubsystem.h" |
FTimedDataMonitorChannelConnectionStateEvent
(
ETimedDataInputState InNewState,
const FString & InInputName,
const FString & InChannelName
)