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API > API/Plugins > API/Plugins/TextureShareDisplayCluster
TextureShare context for implementing nDisplay integration
| Name | ITextureShareDisplayClusterContext |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShareDisplayCluster/Public/ITextureShareDisplayClusterContext.h |
| Include Path | #include "ITextureShareDisplayClusterContext.h" |
Syntax
class ITextureShareDisplayClusterContext : public ITextureShareContext
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ITextureShareDisplayClusterContext() |
ITextureShareDisplayClusterContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetRTTI() |
A quick and dirty way to determine which TS data (sub)class this is. | ITextureShareDisplayClusterContext.h |