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API > API/Plugins > API/Plugins/TextureShare
TextureShare context for WorldSubsystem based implementation
| Name | ITextureShareWorldSubsystemContext |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/ITextureShareWorldSubsystemContext.h |
| Include Path | #include "ITextureShareWorldSubsystemContext.h" |
Syntax
class ITextureShareWorldSubsystemContext : public ITextureShareContext
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ITextureShareWorldSubsystemContext() |
ITextureShareWorldSubsystemContext.h |
Functions
Public
Overridden from ITextureShareContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetRTTI() |
A quick and dirty way to determine which TS data (sub)class this is. | ITextureShareWorldSubsystemContext.h |