Navigation
API > API/Plugins > API/Plugins/TextureShare
Texture with name for sending
| Name | FTextureShareSendTextureDesc |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareBlueprintContainersBase.h |
| Include Path | #include "Blueprints/TextureShareBlueprintContainersBase.h" |
Syntax
USTRUCT (Blueprintable)
struct FTextureShareSendTextureDesc
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FString | Resource name (used for IPC) | Blueprints/TextureShareBlueprintContainersBase.h |
|
| Texture | TObjectPtr< UTexture > | Resource to send. | Blueprints/TextureShareBlueprintContainersBase.h |
|