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API > API/Plugins > API/Plugins/TextureShare
Custom data for sharing
| Name | FTextureShareCustomData |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareBlueprintContainersBase.h |
| Include Path | #include "Blueprints/TextureShareBlueprintContainersBase.h" |
Syntax
USTRUCT (Blueprintable)
struct FTextureShareCustomData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ReceivedParameters | TMap< FString, FString > | This user data is received from remote processes. Updated every frame tick. | Blueprints/TextureShareBlueprintContainersBase.h |
|
| SendParameters | TMap< FString, FString > | These custom data will be sent to remote processes. | Blueprints/TextureShareBlueprintContainersBase.h |
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