Navigation
API > API/Plugins > API/Plugins/TextureGraphInsight
| Name | T_Tiled |
| Type | class |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraphInsight/Public/Model/TextureGraphInsightRecord.h |
| Include Path | #include "Model/TextureGraphInsightRecord.h" |
Syntax
template<typename Type>
class T_Tiled
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T_Tiled () |
Model/TextureGraphInsightRecord.h | ||
T_Tiled
(
Size size |
Model/TextureGraphInsightRecord.h | ||
T_Tiled
(
Size rows, |
Model/TextureGraphInsightRecord.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Size | typename TiledGrid::Size | Model/TextureGraphInsightRecord.h | |
| TypeArray | std::vector< Type > | Model/TextureGraphInsightRecord.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _grid | TiledGrid | Model/TextureGraphInsightRecord.h | ||
| _tiles | TypeArray | Model/TextureGraphInsightRecord.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Fill
(
const Type& value |
Model/TextureGraphInsightRecord.h | ||
void ForEach
(
Functor functor |
FORCEINLINE const TypeArray& Tiles() const { return _tiles; } FORCEINLINE TypeArray& Tiles() { return _tiles; } | Model/TextureGraphInsightRecord.h | |
void ForEachGetTile
(
Functor functor |
Model/TextureGraphInsightRecord.h | ||
const TiledGrid & Grid() |
Model/TextureGraphInsightRecord.h | ||
void Resize
(
Size size |
Model/TextureGraphInsightRecord.h | ||
void Resize
(
TiledGrid grid |
Model/TextureGraphInsightRecord.h | ||
void Resize
(
Size rows, |
Model/TextureGraphInsightRecord.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const Type & operator()
(
Size tx, |
Model/TextureGraphInsightRecord.h | ||
Type & operator()
(
Size tx, |
Model/TextureGraphInsightRecord.h |