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API > API/Plugins > API/Plugins/TextureGraphEditor > API/Plugins/TextureGraphEditor/ITG_Editor
References
| Module | TextureGraphEditor |
| Header | /Engine/Plugins/Experimental/TextureGraph/Source/TextureGraphEditor/Public/ITG_Editor.h |
| Include | #include "ITG_Editor.h" |
void SetMesh
(
class UMeshComponent * PreviewMesh,
class UWorld * World
)
Remarks
This mesh will be used to display the rendering