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API > API/Plugins > API/Plugins/TextureGraph
| Name | UTextureGraphInstance |
| Type | class |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TextureGraph.h |
| Include Path | #include "TextureGraph.h" |
Syntax
UCLASS (BlueprintType)
class UTextureGraphInstance : public UTextureGraphBase
Inheritance Hierarchy
- UMixInterface → UTextureGraphBase → UTextureGraphInstance
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputParams | FTG_VarMap | TextureGraph.h | ||
| OutputSettingsMap | TMap< FTG_Id, FTG_OutputSettings > | TextureGraph.h | ||
| ParentTextureGraph | TObjectPtr< UTextureGraphBase > | Parent Texture Graph. | TextureGraph.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RuntimeGraph | TObjectPtr< UTG_Graph > | TextureGraph.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CheckOutputSettingsMatch
(
const TObjectPtr< UTextureGraphBase >& Parent |
TextureGraph.h | ||
void CopyParamsToRuntimeGraph() |
TextureGraph.h | ||
virtual void PreSave
(
FObjectPreSaveContext SaveContext |
Override PreSave method of UObject. | TextureGraph.h | |
void SetParent
(
const TObjectPtr< UTextureGraphBase >& Parent |
TextureGraph.h | ||
void UpdateOutputSettingsFromGraph() |
TextureGraph.h |
Overridden from UTextureGraphBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Construct
(
FString Name |
Texture Graph Instance implementation | TextureGraph.h | |
| TextureGraph.h | |||
| TextureGraph.h | |||
virtual void Initialize() |
TextureGraph.h |