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API > API/Plugins > API/Plugins/TextureGraph
| Name | UTextureGraphBase |
| Type | class |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TextureGraph.h |
| Include Path | #include "TextureGraph.h" |
Syntax
UCLASS (Abstract, BlueprintType, MinimalAPI)
class UTextureGraphBase : public UMixInterface
Inheritance Hierarchy
- UMixInterface → UTextureGraphBase
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Construct
(
FString Name |
Construct the script giving it its name Initialize to a default one output script. | TextureGraph.h | |
void FlushInvalidations() |
TextureGraph.h | ||
| TextureGraph.h | |||
| TextureGraph.h | |||
virtual void Initialize() |
TextureGraph.h | ||
virtual void InvalidateAll() |
TextureGraph.h | ||
void Log() |
TextureGraph.h | ||
void TriggerUpdate
(
bool Tweaking |
TextureGraph.h | ||
virtual void Update
(
MixUpdateCyclePtr InCycle |
TextureGraph.h | ||
void UpdateGlobalTGSettings() |
TextureGraph.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetMaxBufferChannels() |
TextureGraph.h | ||
BufferFormat GetMaxBufferFormat() |
TextureGraph.h | ||
EResolution GetMaxHeight() |
TextureGraph.h | ||
EResolution GetMaxWidth() |
TextureGraph.h | ||
virtual void PostLoad() |
Override the PostLoad method of UObject to allocate settings. | TextureGraph.h | |
virtual void PostMeshLoad() |
TextureGraph.h | ||
virtual void PreSave
(
FObjectPreSaveContext SaveContext |
Override PreSave method of UObject. | TextureGraph.h | |
virtual void Serialize
(
FArchive& Ar |
Override Serialize method of UObject. | TextureGraph.h |